4.7.0 Update
Available on the official Discord and Unity Asset Store.
Last updated
Available on the official Discord and Unity Asset Store.
Last updated
Implemented multithreading for animation features.
Complete integration of Animation Job System.
Brand new blending system.
Works out of the box.
Added control weights to the IK Layer.
Fixed the Pose Offset layer applied without curve blending.
The new update works out of the box for the most part, however some adjustments are required.
Remove the KINEMATION folder entirely, update the asset in the Package Manager, and import it to the project.
Go to Edit -> Project Settings -> Script Execution Order and place the FPS Animator script AFTER your controller class (in this case it's the FPSController.cs from the demo project):
Because the FPS Animator is running after your controller now, you must manually call the Initialize
method: