# View Layer

## Description

**View Layer** plays an important role in adjust first-person view. The layer allows to work directly with IK Weapon and Hand targets in a convenient way.

## Properties

<figure><img src="/files/fC1Ui1wdxTXF7y4qs7Sc" alt="" width="394"><figcaption></figcaption></figure>

IK Hand Gun, IK Hand Right and IK Hand Left are all KPoses - a special struct that defines how the bone will be modified:

* **Element**: target bone.
* **Pose**: Transform pose to apply.
* **Space**: space to apply the Pose in.
* **Modify Mode**: whether we want to accumulate or replace Pose.


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