Look Layer


Look Layer replaces Blend Trees when it comes to looking around. It procedurally rotates bones of your character to make it look around. The layer supports all rotation axes.


  • Mouse Input Property: what input Vector4 value will be controlling the Pitch and Yaw input.

  • Lean Input Property: what value will be controlling leaning angle.

  • Pitch/Yaw/Roll Offset Elements: what bones will be applying Pitch/Yaw/Roll rotations.

Pitch represents rotation around the X axis or up/down motion.

Yaw represents rotation around the Y axis or right/left motion.

Roll represents rotation around the Z axis or leaning motion.

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