FPS Animation Pack Unreal
  • 👋README
  • Tutorial
    • 💻Installation
    • 🌌Overview
    • How to swap weapon mesh
  • GAMEPLAY
    • 📘Player Blueprint
    • ⚙️Weapon System
    • 📘Weapon Blueprint
    • 🔥VFX
    • 🔉Sounds
    • 📔Types
  • Animations
    • 🦾Character
    • 🏃‍♂️How to replace character mesh
    • 🔫Weapon
    • 🎥Camera
    • 💥Recoil
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  1. GAMEPLAY

VFX

In this page we will cover how bullet casings are handled by the pack.

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Last updated 3 months ago

The FPS Animation Pack relies on a single Niagara System, which is responsible for the effect of the empty casing when firing:

There are for different weapon types, depending on the caliber. The actual effect is spawned via the AnimNotify_SpawnCasing:

Tip: these notifies are placed in weapons fire animations.

🔥
Casing Particle Settings
Niagara settings.
Spawn Casing notify.