🔥VFX
In this page we will cover how bullet casings are handled by the pack.
The FPS Animation Pack relies on a single Niagara System, which is responsible for the effect of the empty casing when firing:

There are Casing Particle Settings for different weapon types, depending on the caliber. The actual effect is spawned via the AnimNotify_SpawnCasing:

Tip: these notifies are placed in weapons fire animations.
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