🏃‍♂️How to replace character mesh

In this section we will cover how to add a custom character mesh.

Tutorial

The FPS Animation Pack works with UE4 and UE5 Epic Skeletons. This means you can easily add your custom model in a few clicks.

First, add your model to the project and assign the SK_Mannequin_Skeleton (for UE4 models) or SK_Mannequin (for UE5 models):

Right-click on your character mesh and assign a new skeleton.

Next, we need to set the new mesh in the CS_Mannequin asset:

Open up this asset.

Finally, assign your custom mesh as a UE4 or a UE5 one:

Assign your mesh in one of these slots.

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