📑Retarget Profile
In this section you will learn about retargeting profiles.
Last updated
In this section you will learn about retargeting profiles.
Last updated
Retarget Profile contains settings for our retargeting process. You can create a new profile by right clicking and going to Create -> KINEMATION -> Retarget Profile:
It is possible to create a new profile, by selecting 2 Rig Assets:
This will automatically map the bone chains and set up the features, so you can use the profile right away. The first selected object will count as "source", and the second one as "target".
Tip: it is generally a good idea to have multiple profiles for a single character. Some animations might require additional tweaking, like reloading animations for a shooter game for instance.
It is possible to manually add features to the profile by clicking the Add Feature button. So far the system supports 3 types of features:
In the next section, we are going to cover the difference between them and popular use-cases.