Foot IK is a simple modifier that corrects feet and pelvis position.
Layer Mask: What layers to detect during a collision check.
Pelvis: Pelvis or a hip bone.
Right Foot: Right foot IK target.
Left Foot: Left foot IK target.
Foot Height: Height of the foot.
Foot Radius: Approximate radius of the foot.
Ray Offset: Vertical raycast offset.
Interp Speed: Smoothing speed. If set to 0, no smoothing will be applied.
This modifier is used in combination with Two-Bone IKs for character legs. It is typically placed before the IK modifiers:
Last updated 2 months ago