๐Ÿ”ธProcedural Animation

This page explains how animation modifiers work in CAS.

The Procedural Animation Component creates, updates, and disposes animation modifiers:

Procedural logic in CAS is based on Animation Modifiers. These modular ScriptableObjects live in a Procedural Animation Settings (PAS) asset:

Modifiers.
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Modifier order defines how procedural features apply to the pose.

To add a new modifier, click the Add Animation Modifier and navigate the categories:

Selecting a modifier.

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