๐Ÿƒโ€โ™‚๏ธBlending and Animations

This page explains how to work with animations in CAS.

Overview

After setup, the Overlay pose isnโ€™t active in-game yet:

Character standing.

The character should hold a torch, but until curve blending is set up, the Overlay isnโ€™t visible.

Adding Curves

Right-click the Animation Clip and choose Edit Curve Properties:

Curve property editor.

The Curve Property Editor adds custom float properties to a clip. Enter Play Mode and adjust the blending sliders.

To learn more about curve blending, see:

๐Ÿ”ธLayered Blendingchevron-right

After you adjust the curves, the Overlay blends naturally with the Animator output:

Torch overlay.

The next page will focus on procedural animation workflow.

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