🔸Motion Warping Component
In this section you will learn how to work with Motion Warping component.
Last updated
In this section you will learn how to work with Motion Warping component.
Last updated
Add Motion Warping to your character:
Scale Play Rate: whether we should modify original play rate.
Play Animator: whether we should automatically play the animation.
Blend Time: cross-fade blend in time for our animation.
OnWarpStarted: called right before the interaction. Use it to disable collisions and other systems.
OnWarpEnded: called right after the interaction. Use it to enable the collision or movement back.
Make sure to add a reference to the component in your code:
We will use it to check if it's possible to perform an interaction. Now let's move to the Warp Provider section.