🔌Roll Component

Overview

This component is used to move the character forward. Perfect for Sliding or Rolling mechanics. Make sure to add it directly to your character:

Inspector.
  • Capsule Height/Radius: used for capsule trace to find an obstacle.

  • Layer Mask: used to filter collision targets.

  • Rolling Asset: Motion Warping Asset with rolling animation.

  • Roll Max/Min Distance: max/min allowed movement distance.

  • Max Fall Off: max allowed vertical offset for the target point.

How does it work?

This component uses 2 stages to trace down the target point:

  1. Try to find a blocking obstacle in the way. If an obstacle found, abort the interaction.

  2. Trace down to find a target point. If no hit, stop the interaction.

After that the interaction will be initiated.

Motion Warping Asset Requirements

Only 1 Warping Phase is required for this component to work properly.

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