🔌Roll Component
Last updated
Last updated
This component is used to move the character forward. Perfect for Sliding or Rolling mechanics. Make sure to add it directly to your character:
Capsule Height/Radius: used for capsule trace to find an obstacle.
Layer Mask: used to filter collision targets.
Rolling Asset: Motion Warping Asset with rolling animation.
Roll Max/Min Distance: max/min allowed movement distance.
Max Fall Off: max allowed vertical offset for the target point.
This component uses 2 stages to trace down the target point:
Try to find a blocking obstacle in the way. If an obstacle found, abort the interaction.
Trace down to find a target point. If no hit, stop the interaction.
After that the interaction will be initiated.
Only 1 Warping Phase is required for this component to work properly.