📕
Motion Warping for Unity
  • 👋Welcome!
  • concept
    • ⭐Introduction
    • ⚙️How this asset works
  • Fundametals
    • 🔸Motion Warping Asset
    • 🔸Motion Warping Component
    • 🔸Warp Providers
    • 🔸Motion Warping IK
  • Components
    • 🔌Mantle Component
    • 🔌Vault Component
    • 🔌Land Component
    • 🔌Roll Component
    • 🔌Align Component
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On this page
  • Overview
  • How does it work?
  • Motion Warping Asset Requirements
  1. Components

Roll Component

PreviousLand ComponentNextAlign Component

Last updated 1 year ago

Overview

This component is used to move the character forward. Perfect for Sliding or Rolling mechanics. Make sure to add it directly to your character:

  • Capsule Height/Radius: used for capsule trace to find an obstacle.

  • Layer Mask: used to filter collision targets.

  • Rolling Asset: Motion Warping Asset with rolling animation.

  • Roll Max/Min Distance: max/min allowed movement distance.

  • Max Fall Off: max allowed vertical offset for the target point.

How does it work?

This component uses 2 stages to trace down the target point:

  1. Try to find a blocking obstacle in the way. If an obstacle found, abort the interaction.

  2. Trace down to find a target point. If no hit, stop the interaction.

After that the interaction will be initiated.

Motion Warping Asset Requirements

Only 1 Warping Phase is required for this component to work properly.

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Inspector.