BiRP, URP and HDRP
In this section we will learn how to upgrade to different render pipelines.
Last updated
In this section we will learn how to upgrade to different render pipelines.
Last updated
The FPS Animation Pack supports all three render pipelines in Unity. By default, the imported package is going to be URP-only. To upgrade to other render pipelines, go to KINEMATION → FPSAnimationPack → RenderPipelineUpgrades:
Select the package for your desired render pipeline and double-click on it. Then, click "Import" - this will override weapon and character prefabs with settings adjusted for the selected pipeline.
Note: to revert to URP, go to the Package Manager and just re-import the asset.
The packs above only upgrade character arms and weapons. To use a demo scene for your desired render pipeline, make sure to use one of these packages:
Note: the default scene is URP.