FPS Animation Pack Unity
  • 👋README
  • tutorials
    • 💻Installation
    • 📚Overview
    • ↗️BiRP, URP and HDRP
    • 🎯Retargeting Animations
    • Replacing Weapons
    • 🏃‍♂️Procedural Animation
    • ➕FPS Animation Framework Integration
  • Gameplay
    • 📘Player Prefab
    • 🔫Weapon System
    • 🔉Sound Effects
  • animations
    • 🦾Character
    • 🔫Weapon
    • 📷Camera
    • 💥Recoil
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  • Pack upgrades
  • Demo scene upgrades
  1. tutorials

BiRP, URP and HDRP

In this section we will learn how to upgrade to different render pipelines.

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Last updated 2 months ago

Pack upgrades

The FPS Animation Pack supports all three render pipelines in Unity. By default, the imported package is going to be URP-only. To upgrade to other render pipelines, go to KINEMATION → FPSAnimationPack → RenderPipelineUpgrades:

Select the package for your desired render pipeline and double-click on it. Then, click "Import" - this will override weapon and character prefabs with settings adjusted for the selected pipeline.

Note: to revert to URP, go to the Package Manager and just re-import the asset.

Demo scene upgrades

The packs above only upgrade character arms and weapons. To use a demo scene for your desired render pipeline, make sure to use one of these packages:

Note: the default scene is URP.

↗️
Example upgrade packages.
Demo scene upgrades.