# FPS Animation Framework

## FPS Animation Framework

- [Welcome!](https://kinemation.gitbook.io/scriptable-animation-system/welcome.md)
- [Character Rig](https://kinemation.gitbook.io/scriptable-animation-system/workflow/character-rig.md): In this section we will set up the character rig.
- [Components](https://kinemation.gitbook.io/scriptable-animation-system/workflow/components.md): In this section we will learn about the core components.
- [Profiles and Layers](https://kinemation.gitbook.io/scriptable-animation-system/workflow/profiles-and-layers.md): In this section we will work with Animator Profiles and Layers.
- [Linking](https://kinemation.gitbook.io/scriptable-animation-system/workflow/linking.md): In this section we will learn how to link layers.
- [Integration](https://kinemation.gitbook.io/scriptable-animation-system/workflow/integration.md): In this section we will learn how to integrate the system.
- [Playing Animations](https://kinemation.gitbook.io/scriptable-animation-system/workflow/playing-animations.md): In this section we will find out how to play custom animations in runtime.
- [Extending the System](https://kinemation.gitbook.io/scriptable-animation-system/workflow/extending-the-system.md): In this section you will learn how to create custom animation modules.
- [Resources](https://kinemation.gitbook.io/scriptable-animation-system/demo-project/resources.md): In this section you will learn what animations and models are used in the demo.
- [Controller](https://kinemation.gitbook.io/scriptable-animation-system/demo-project/controller.md): In this section you will find out more about the demo scripts.
- [Weapons and Items](https://kinemation.gitbook.io/scriptable-animation-system/demo-project/weapons-and-items.md): In this section you are going to learn more about the weapon structure.
- [Attachment System](https://kinemation.gitbook.io/scriptable-animation-system/demo-project/attachment-system.md): In this section you will find more about attachments.
- [Rig](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/rig.md): In this section you will learn about the character skeleton.
- [Framework Architecture](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/framework-architecture.md): In this section you will learn how the framework is structured internally.
- [Animator Profiles](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-profiles.md): In this section you will learn about new layer system.
- [Animator Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layer.md): In this section you will find out more about the Animator Layers.
- [Input System](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/input-system.md): In this section you will learn about the property system.
- [Animator Layers](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers.md): In this section you can find detailed descriptions of all layers.
- [Weapon Layer General](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/weapon-layer-general.md)
- [Additive Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/additive-layer.md)
- [Ads Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/ads-layer.md)
- [Attach Hand Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/attach-hand-layer.md)
- [Collision Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/collision-layer.md)
- [IK Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/ik-layer.md)
- [IK Motion Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/ik-motion-layer.md)
- [Look Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/look-layer.md)
- [Pose Offset Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/pose-offset-layer.md)
- [Pose Sampler Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/pose-sampler-layer.md)
- [Sway Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/sway-layer.md)
- [View Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/view-layer.md)
- [Blending Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/blending-layer.md)
- [Turn Layer](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/animator-layers/turn-layer.md)
- [New Animation Library](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/new-animation-library.md): In this section you will get an overview of the new animation core.
- [Tools](https://kinemation.gitbook.io/scriptable-animation-system/fundamentals/tools.md): In this section you will learn about the framework tools.
- [Recoil Animation](https://kinemation.gitbook.io/scriptable-animation-system/recoil-system/recoil-animation.md): In this section you will learn about procedural recoil animations.
- [Recoil Pattern](https://kinemation.gitbook.io/scriptable-animation-system/recoil-system/recoil-pattern.md): In this section you will learn about controller recoil.
- [Camera Shake](https://kinemation.gitbook.io/scriptable-animation-system/recoil-system/camera-shake.md): In this section you will learn about the camera shakes.
- [Initialization Warnings](https://kinemation.gitbook.io/scriptable-animation-system/troubleshooting/initialization-warnings.md)
- [Can't Look Around](https://kinemation.gitbook.io/scriptable-animation-system/troubleshooting/cant-look-around.md)
- [Weapon Positioning](https://kinemation.gitbook.io/scriptable-animation-system/troubleshooting/weapon-positioning.md)
- [Weapon is not moving](https://kinemation.gitbook.io/scriptable-animation-system/troubleshooting/weapon-is-not-moving.md)
- [Aiming doesn't work](https://kinemation.gitbook.io/scriptable-animation-system/aiming-doesnt-work.md)
- [Twisted feet when looking left/right](https://kinemation.gitbook.io/scriptable-animation-system/twisted-feet-when-looking-left-right.md)
- [Changelog](https://kinemation.gitbook.io/scriptable-animation-system/misc/changelog.md): In this section you will learn about new changes.
- [4.7.0 Update](https://kinemation.gitbook.io/scriptable-animation-system/misc/changelog/4.7.0-update.md): Available on the official Discord and Unity Asset Store.


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