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# README

The **FPS Animation Pack** is an advanced package for Unity, which brings to your project fully animated weapons, procedural animation, and sounds. This package is available in 3 tiers, the only difference is the price and number of animated weapons.&#x20;

## FAQ

### "What tiers does the FPS Animation Pack have?"

The package offers three variations: *Ultimate*, *Pro*, and *Lite*. The big difference is the number of weapons in the pack: 20, 10, and 4 respectively. The *Ultimate* version also includes the **Retarget Pro** plugin. Here is a detailed breakdown of what weapons you are getting with each tier:

<details>

<summary>Ultimate - $109.99 + free Retarget Pro plugin</summary>

1. M1911
2. Kolibri
3. DGL-50
4. X18
5. Viper-357&#x20;
6. MPS5
7. Striker-V
8. ASVal
9. MX16A4
10. AKX200
11. G3
12. KXG12
13. Drake-12
14. Kar98k
15. L96X
16. Mk14EBR
17. SVD
18. MGX5
19. RPG7
20. Grenade

</details>

<details>

<summary>Pro - $59.99</summary>

1. M1911
2. DGL-5
3. MX16A4
4. AKX200
5. Drake-12
6. Mk14 EBR
7. Kar98k
8. MGX5
9. RPG7
10. Grenade

</details>

<details>

<summary>Lite - $29.99</summary>

1. M1911
2. MX16A4
3. Drake-12
4. Kar98k

</details>

### "If I buy the asset on Unity Asset Store, can I get an Unreal Engine version?"

Yes! If you own the **FPS Animation Pack** on the *Unity Asset Store*, you can get a **Personal** version of this asset for Unreal Engine. And vice-versa - if you bought the asset on *Fab*, you can get a *Unity Asset Store version* (1 seat).

### "What render pipelines are supported?"

The **FPS Animation Pack** supports all render pipelines: Built-In, URP, and HDRP. By default, the asset is available for URP, but you can upgrade to a desired pipeline by right-clicking on the desired package.&#x20;

{% hint style="success" %}
**Tip**: This documentation provides a step-by-step guide on how to upgrade the package.
{% endhint %}

### "Does it work with Unity 6?"

Yes! The package mostly includes animations, as well as script examples. It is fully compatible with Unity 6.

### "Can I use it with the FPS Animation Framework?"

Yes. All animations are compatible with the FPS Animation Framework asset.


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