# Animation Layers

**FPS Animation Framework** currently includes:

{% content-ref url="animation-layers/ads-layer" %}
[ads-layer](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/ads-layer)
{% endcontent-ref %}

{% content-ref url="animation-layers/left-hand-ik-layer" %}
[left-hand-ik-layer](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/left-hand-ik-layer)
{% endcontent-ref %}

{% content-ref url="animation-layers/locomotion-layer" %}
[locomotion-layer](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/locomotion-layer)
{% endcontent-ref %}

{% content-ref url="animation-layers/look-layer" %}
[look-layer](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/look-layer)
{% endcontent-ref %}

{% content-ref url="animation-layers/recoil-layer" %}
[recoil-layer](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/recoil-layer)
{% endcontent-ref %}

{% content-ref url="animation-layers/sway-layer" %}
[sway-layer](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/sway-layer)
{% endcontent-ref %}

{% content-ref url="animation-layers/leg-ik" %}
[leg-ik](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/leg-ik)
{% endcontent-ref %}

{% content-ref url="animation-layers/weapon-collision" %}
[weapon-collision](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/weapon-collision)
{% endcontent-ref %}

{% content-ref url="animation-layers/slot-layer" %}
[slot-layer](https://kinemation.gitbook.io/fps-animation-framework/fundamentals/animation-layers/slot-layer)
{% endcontent-ref %}
