# Welcome!

## Useful links

[**Asset Store Page**](https://u3d.as/2XD3) • [**Free Demo**](https://drive.google.com/u/0/uc?id=1AHIHOopROTZPm08llkFZjJdHIa6GRKuG\&export=download) • [**Roadmap**](https://trello.com/b/deSUGVtd/fps-animation-framework)

## Overview

**FPS Animation Framework** is advanced animation system for Unity, designed specifically for First Person Shooter games. This document will provide you with the essential information on how the system works and how to implement it in your project.

{% hint style="success" %}
**Tip:** check out the support [Discord](https://discord.gg/3Hd6CuMrqH) and [YouTube](https://www.youtube.com/@kinemationstudio) channel to get the latest information on the upcoming updates.
{% endhint %}

{% embed url="<https://youtu.be/nQgTHazCDn0?si=bU4URQ-GmI2sth1u>" %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://kinemation.gitbook.io/fps-animation-framework/welcome.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
