# Parkour and Interactions

## Motion Warping

**CAS** uses Motion Warping for climbing and interactions. Motion Warping modifies root motion to match character transform with target in the game world.

This system has a separate documentation page:

{% embed url="<https://kinemation.gitbook.io/motion-warping-for-unity/>" %}

## Climbing and Vaulting

To add climbing and vaulting features, add these components to the player prefab:

<figure><img src="https://1519747473-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrZsugF4ifwEvaFE7BvLB%2Fuploads%2FtA3KLDxEmchsUwXjAbgB%2Fimage.png?alt=media&#x26;token=373454d5-df30-49d1-a46e-0c6fad03556d" alt="" width="371"><figcaption><p>Climbing components.</p></figcaption></figure>
